![]() ![]() ![]() Mods aren't coming to Fallout 76 at launch, however. "You'll be deciding what sort of mods you're including and running, and everyone playing on that server is playing with those mods." If you want to run mods, they'll have to be done on a private server," Hines explained. "I don't foresee a universe in which we allow players to come in with their own unique and different mods. Mods are user-created modifications that are capable of doing pretty much anything people can think up, so it makes sense that Bethesda wants to restrict them to private servers to help ensure a semblance of fairness. Hines said it's unlikely Bethesda will ever allow mods to run on Fallout 76's 24-player public servers. Now Playing: Fallout 76: We Played For 3 Hours, Here's What We Learned By clicking 'enter', you agree to GameSpot's
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